POV-Ray : Newsgroups : povray.newusers : Modeling of complex Scenes : Re: Modeling of complex Scenes Server Time
3 Jul 2024 05:13:18 EDT (-0400)
  Re: Modeling of complex Scenes  
From: Christian Froeschlin
Date: 4 Oct 2011 16:51:05
Message: <4e8b71b9@news.povray.org>
Thomas de Groot wrote:

> What most people do while building their scenes, is to test-render using 
> simpler settings, like switching off area lights, switching off media, 
> switching off photons, using simple textures instead of complex ones, 
> replacing complex render-intensive objects by placeholders...

Also note that, in practice, a convenient way to do this is to use
the #if statement to distinguish between the simple and complex code
based on some flag(s) you set at the beginning of the file.


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