|
|
On 28-9-2011 10:24, Jaime Vives Piqueres wrote:
> On 27/09/11 16:19, Thomas de Groot wrote:
>> During first pass, I switch off area light and any transparent
>> textures. Can I switch off the media too? I don't remember about
>> that.
>
> I would, for sure. I also make simplified versions of complex textures
> wich render slow (heavily layered ones, for example).
With what Alain says about scattering media, we could also use a very
low sample value during first pass and a high one during second pass,
couldn't we?
Thomas
Post a reply to this message
|
|