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Am 11.09.2011 10:14, schrieb Thomas de Groot:
>> If you want the color<213, 127, 79>/255 to correspond to the on-screen
>> pixel value<213, 127, 79>, you'll have to use an assumed_gamma of 2.2
>> (which is the default).
>>
Nonsense!
> Display_Gamma = sRGB
> global_settings {assumed_gamma 1.0}
>
Yes. Thats definitely how it should be when you are aiming for a
(photo)realistic render.
> I understand from the documentation that this last one should always be
> kept at 1 "for maximum realism" which is what I want. Using 2.2 or srgb
> instead make the colors darker, but if the image is loaded in Gimp for
> example, the colors do not match up with the initial ones. Neither with
> assumed_gamma 1 I must add. So, fundamentally, something is changed in
> between...
>
A precise description what these color patches are actually representing
would be helpful. Currently I have no idea what they are and how you
would expect them to look like.
> I give up. The matter is really going way beyond my understanding... :-(
Don't do this. Actually this isn't a complicated matter. What makes it
appear complicated is the amount of wrong informations and even worse
half true statements as sadly frequently given within this newsgroup.
-Ive
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