POV-Ray : Newsgroups : povray.advanced-users : rgb vs srgb : Re: rgb vs srgb Server Time
28 Sep 2024 18:56:09 EDT (-0400)
  Re: rgb vs srgb  
From: Ive
Date: 11 Sep 2011 06:36:58
Message: <4e6c8f4a@news.povray.org>
Am 11.09.2011 10:14, schrieb Thomas de Groot:

>> If you want the color<213, 127, 79>/255 to correspond to the on-screen
>> pixel value<213, 127, 79>, you'll have to use an assumed_gamma of 2.2
>> (which is the default).
>>
Nonsense!

> Display_Gamma = sRGB
> global_settings {assumed_gamma 1.0}
>
Yes. Thats definitely how it should be when you are aiming for a 
(photo)realistic render.

> I understand from the documentation that this last one should always be
> kept at 1 "for maximum realism" which is what I want. Using 2.2 or srgb
> instead make the colors darker, but if the image is loaded in Gimp for
> example, the colors do not match up with the initial ones. Neither with
> assumed_gamma 1 I must add. So, fundamentally, something is changed in
> between...
>
A precise description what these color patches are actually representing 
would be helpful. Currently I have no idea what they are and how you 
would expect them to look like.

> I give up. The matter is really going way beyond my understanding... :-(

Don't do this. Actually this isn't a complicated matter. What makes it 
appear complicated is the amount of wrong informations and even worse 
half true statements as sadly frequently given within this newsgroup.

-Ive


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.