> My problem is that I don't want to see objects reflected in the
> surface of the planet; I only want the caustics it casts. ...Is this
> outright impossible?
Untested solutions that come to my mind:
1) use two planet objects: one without reflection nor photons block,
the other with reflection and photons but with a "no_image" modifier.
2) use a two pass render: on the first pass save the photons, on the
second load the photons and get ride of the reflection on the planet finish.
Hope this helps...
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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