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Dan Byers wrote:
> Hello! Long time, no visit...
Good to see you are still working on great stupid movies ;)
> Anyway, I've just finished my final proof-of-concept reel
I'm still a bit unsure what I should be seeing. It looks
like you get a 3d effect by extruding the dark contour lines
more than the colored areas, is that right?
What you could also try is to base the cut shapes on a
flattened sphere instead of a box, so you will get some
slight curvature and shading on the solid areas (or, more
ambitiously, use some sort of distance transform to make the
thickness of the shape - for non-contour points - depend on
the 2d distance to the nearest contour point).
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