POV-Ray : Newsgroups : povray.newusers : Melting Simulation : Re: Melting Simulation Server Time
30 Jun 2024 04:47:52 EDT (-0400)
  Re: Melting Simulation  
From: Christian Froeschlin
Date: 20 Aug 2011 17:34:11
Message: <4e502853$1@news.povray.org>
pH wrote:

> The problem i had with blobs was that I had to keep changing the threshold and
> radii to make sure the cube is large enough and the molten water droplets are
> not too big.

Of course, if you basically have a 3d grid of particle positions
you might simply be able to use differently rounded shapes instead
of boxes depending on which neighboring positions are occupied.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.