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Am 20.08.2011 06:46, schrieb commodorejohn:
> Hmm, interesting. Is it still true that POV-Ray doesn't support AltiVec? I
> wonder how much of a performance impact that would have...
The question should be, "is it still true that AltiVec does not support
double-precision floating point?"
It apparently still does, so AltiVec gives no (significant) benefit for
POV-Ray. Color computations might be faster (because POV-Ray uses
single-precision floating point for those) provided the used compiler
can optimize for AltiVec.
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