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On 3/08/2011 18:11, Le_Forgeron wrote:
> You move from an aspect ratio of 5:4 to a ratio of 10:4
which he should, as the required image has a ratio of 10:4
> If you adjust the right vector, you will be stretching the view (defined
> by a default angle with the classical camera).
>
> +----+
> |A |
> | Z|<<<< This is your Original picture& view.
> +----+
>
> +--------+
> | |
> | |<<< This would be the new picture.
> +--------+
>
> Changing the right would keep the same view and push it in the new picture.
actually, no
changing the right-vector changes the view, keeping the original
right-vector would do what you describe
Everything in the camera-statement changes the view, not the image. The
image is defined by your ini-settings. So if you define your camera as
having a ratio of 5:4, and then render it as an image of ratio 10:4,
your image will be stretched.
folkert: your camera definition should work, but you probably have
another camera somewhere in the same scene, defined after the one you
changed.
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