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> Dear POVRay users,
>
> when I put sky sphere (with HDR file) + reflective box (with gif texture file) +
> reflective/refractive mesh2, the rendering results are different even they are
> generated from the same pov file. Is this usual or am I missing something?
>
> Thanks
>
>
Can you post a small sample scene that show your problem?
Many users can provide their own HDR and image map.
If the mesh2 is large, use a symplified/largely decimated one.
If the sanple scene is relatively small (under 5K), you can post it
here. For larger ones, you can use povray.text.scene-files or
povray.binaries.scene-files.
Make sure that you use spherical mapping for your HDR image. Add
map_type 1 to your pigment.
Is your mesh2 closed?
Alain
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