POV-Ray : Newsgroups : povray.binaries.images : Proximity pattern, experimental builtin : Re: Proximity pattern, experimental builtin Server Time
2 Nov 2024 04:24:33 EDT (-0400)
  Re: Proximity pattern, experimental builtin  
From: Le Forgeron
Date: 26 Jul 2011 03:58:18
Message: <4e2e739a@news.povray.org>
Le 26/07/2011 01:14, Christian Froeschlin nous fit lire :
> Nice! How would it look with a black/white color_map and ambient 1?

Removing radiosity, single light source instead (irrelevant but for the
shadow on floor), diffuse 0 ambient 1

texture_map {
[ clock  pigment { rgb 0 } finish { ambient 1.0 diffuse 0.0 } ]
[ 1.0-clock  pigment { rgb 1 }  finish { ambient 1.0 diffuse 0.0 }]
}

 povray Fro.pov +KI0 +KF0.4 +KFI1 +KFF3 +FJ

The value 0 & 1 of the map are very seldom reached, so reducing the
range is also interesting.


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