POV-Ray : Newsgroups : povray.advanced-users : SOR pigmentation : Re: SOR pigmentation Server Time
26 Jun 2024 09:06:00 EDT (-0400)
  Re: SOR pigmentation  
From: Warp
Date: 22 Jul 2011 10:40:49
Message: <4e298bf1@news.povray.org>
43oasis <43o### [at] orangefr> wrote:
> I use this code to produce the body of a rocket :

> #declare forme = sor { 16,

  If you are having rendering artifacts with the sor object (which you can't
get rid of even with 'sturm'), one possibility is to use a mesh instead.
As an additional bonus, the mesh might even render faster.

  Incidentally, there's a macro at lib.povray.org for that exact purpose
(ie. to create a mesh in the shape of a surface of revolution from a spline).

-- 
                                                          - Warp


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