kiwon <nomail@nomail> wrote:
> when there is only a surface mesh, is there any way to construct a solid
> (volumetric) mesh covered by other solid object boundary such as box?
If you want to use an object in CSG, it has to be solid (ie. have a
well-defined interior). With meshes you can do this by adding an
inside_vector to it. (Refer to the documentation about meshes.)
--
- Warp
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