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Okay, here's a very noddy question:
I have an object with complex textures attached to it. I wish to render
the object with different, much simpler textures (a simple pigment, in
fact). However, if I try to create an instance of the object with my new
texture, I just get the error:
Parse Error: Cannot layer over a patterned texture.
For various reasons I can't change the original object.
Is there any way to get Povray to create a new instance of an object,
discarding all the texture information and letting me replace it with
new textures?
--
┌─── dg@cowlark.com ─────
http://www.cowlark.com ─────
│
│ "I have a mind like a steel trap. It's rusty and full of dead mice."
│ --- Anonymous, on rasfc
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