POV-Ray : Newsgroups : povray.newusers : <no subject> : Re: <no subject> Server Time
1 Jul 2024 02:46:56 EDT (-0400)
  Re: <no subject>  
From: Jaime Vives Piqueres
Date: 1 Jul 2011 10:03:53
Message: <4e0dd3c9$1@news.povray.org>

> try this ... find the 1st occurrence of the texture you want to
> replace in your exported model (include) file. Select the /entire/
> texture statement and copy it into the copy & paste buffer, then
> paste that into the find or search for dialog, then in the replace
> portion of the dialog type texture {Milky} ... this worked in gedit
> (picked up invisible characters like newline \n, \t ...), I'm not
> using windows version and it's built-in editor, so I don't know if
> that will work

   That also works great for me with SciTE... which is available for
Windows too.

-- 
Jaime Vives Piqueres
		
La Persistencia de la Ignorancia
http://www.ignorancia.org


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