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On 07/01/2011 08:53 AM, rode wrote:
>> then find all the occurrences of the original texture and replace
>> them with texture { Milky }
>
> that's exactly the point. Till now I have made it line by line (but it took me
> hours and hours to replace just a few of the elements textures) also I have
> tried FindReplace command but it doesn't work, is there a formula I can use for
> such
> action?
>
>
try this ... find the 1st occurrence of the texture you want to replace
in your exported model (include) file. Select the /entire/ texture
statement and copy it into the copy & paste buffer, then paste that into
the find or search for dialog, then in the replace portion of the dialog
type texture {Milky} ... this worked in gedit (picked up invisible
characters like newline \n, \t ...), I'm not using windows version and
it's built-in editor, so I don't know if that will work
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