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On 07/01/2011 07:12 AM, rode wrote:
> Hello Povray users!
> I have a quite annoying problem which I've been trying to figure out for the
> last
> month...please help. The thing is have exported model with given texture(and
> there are lots of elements with the same texture) the texture looks like that:
>
> texture
> {
> uv_mapping
> pigment
> {
> color<0, 0, 0>
> transmit 0.5
> filter 1
> }
> finish
> {
> diffuse 1
> ambient 0
> }
> }
> }
> I have declared another texture:
>
> #declare Milky =
> texture{
> pigment
> {
> rgbft<1, 1, 1, 0.4, 0.5>
> }
> finish
> {
> diffuse 1.5
> ambient 0
> specular 0.2
> phong 0.4
> roughness 0.1
> reflection 0.05
>
> }}
> And now the question is: HOW TO REPLACE THE EXPORTED TEXTURE WITH THE NEW ONE
> ON ALL THESE ELEMENTS??
>
>
>
>
unless I'm missing something ... sounds like you'll need to edit the
exported model file!
make sure the Milky texture is declared in your main scene file /before/
you have your model include directive (so the model file knows about
Milky) then find all the occurrences of the original texture and replace
them with texture { Milky }
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