POV-Ray : Newsgroups : povray.beta-test : Clock precision wrong? : Re: Clock precision wrong? Server Time
1 Jun 2024 22:00:49 EDT (-0400)
  Re: Clock precision wrong?  
From: Thorsten Froehlich
Date: 26 Jun 2011 07:54:00
Message: <4e071dd8$1@news.povray.org>
On 26.06.11 13:27, Warp wrote:
> clipka<ano### [at] anonymousorg>  wrote:
>> (1) You're computing the user variable with a single-step computation,
>> whereas POV-Ray first computes a "clock delta" and then increments the
>> clock variable by that delta every frame. As a result, any rounding
>> errors due to the division add up from frame to frame.
>
>    Why does it do it like that?
>
>    Every programmer knows<rant removed>

Because it is an explanation for non-programmers. Notice how he does *not* 
say that errors of the addition add up - because there is no addition, it is 
of course a multiplication.

	Thorsten


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