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On 6/22/2011 10:13 AM, Lars R. wrote:
> I want to render objects having a self-made 3D pigment that is defined
> via 3 user-defined functions (one for red, one for green and one for
> blue), or via one function that returns an RGB color vector directly
>
> (Or even an 4- or 5-dimensional rgbf, rgbt or rgbft vector)
>
> Is that possible, somehow?
>
>
> As far as I understand a user-defined pigment functions just returns a
> single float that is used as an index in a color_map.
>
>
> Lars R.
There are some good examples here:
http://lib.povray.org/searchcollection/index2.php?objectName=ColorSolid&version=1.21&contributorTag=SharkD
Mike
--
http://isometricland.com
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