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On 20.05.11 13:06, gregjohn wrote:
> "Thorsten Froehlich"<nomail@nomail> wrote:
>> "SGeier"<som### [at] somewherecom> wrote:
>>> Here's what section 3.4.4 of the documentation shipping with the windows
>>> verion *actually* says:
>>> isosurface {
>>> function { FUNCTION_ITEMS }
>>> [contained_by { SPHERE | BOX }]
>>> [threshold FLOAT_VALUE]
>>> [accuracy FLOAT_VALUE]
>>> [max_gradient FLOAT_VALUE]
>>> [evaluate P0, P1, P2]
>>> [open]
>>> [max_trace INTEGER] | [all_intersections]
>>> [OBJECT_MODIFIERS...]
>>> }
>>> This tells me that a number of items can occur inside the isosurface{}
>>> entity. For example [threshold ...] or [contained_by ...] and a whole class
>>> of [object modifiers]. Nowhere in the docs is any mention that their order
>>> matters in any way and as a matter of fact some of the examples in the
>>> tutorial have them in an order different from the above.
>>
>> Actually, you misread the grammar: As there is no "|" between the
>> isosurface-specific modifiers and the "[OBJECT_MODIFIERS...]", the grammar
>> clearly states that putting "all_intersections" after "[OBJECT_MODIFIERS...]" is
>> not possible.
>>
>> BTW, that you find at http://www.povray.org/documentation/view/3.6.1/214/ ;-)
>>
>> Thorsten
>
>
> I just tried max_gradient before threshold. The scene did not bomb out in the
> way that putting all_intersections in the wrong place does. His point is valid.
Your logic is broken - saying that the negation of my statement yields no
error is not the same as what I said. Sorry.
Thorsten
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