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On 5/19/2011 12:00 AM, Zeger Knaepen wrote:
> instead of granite, try something like this:
>
> sky_sphere {
> pigment {
> crackle form <1,0,0>
> color_map {
> [0 rgb 5]
> [.1 rgbt 1]
> }
> scale .01
> }
> }
>
> imho it gives much better results.
Not always, IME. The crackle-form-x pattern, while producing circular
points, often looks a little /too/ perfect.
I like good old granite myself, when used like so:
sky_sphere{
pigment{
granite
scale 0.002/image_width
poly_wave 28
color_map{
[0 rgb 0]
[1 rgb 2]
}
}
}
The granite pattern tends to look more like star clusters. In my example
it's been scaled according to the size of the render window, which helps
a lot with these sorts of things (if it's not going to be animated, that
is).
It's all a matter of preference, though :)
Sam
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