|
|
Le 16/05/2011 10:03, Marco a écrit :
> which *does* produce a nice 3D-ish
> effect) Surely, the camera placement should not influence this (it influences
> which way the cam looks, not *how* it looks)?
because there is one with the light behind the camera (hence 3D effect)
and another where the light is in full front of the camera : the object
is just hiding the light, but get none to send to the camera, so it is a
black dot.
--
Software is like dirt - it costs time and money to change it and move it
around.
Just because you can't see it, it doesn't weigh anything,
and you can't drill a hole in it and stick a rivet into it doesn't mean
it's free.
Post a reply to this message
|
|