POV-Ray : Newsgroups : povray.bugreports : PoV-Ray 3.62 weirdness : Re: PoV-Ray 3.62 weirdness Server Time
28 Apr 2024 04:41:41 EDT (-0400)
  Re: PoV-Ray 3.62 weirdness  
From: Jaime Vives Piqueres
Date: 15 May 2011 18:51:08
Message: <4dd058dc@news.povray.org>

> No no no gents, I agree that the manual is fine, but this is a case
> of RTFP, with P standing for post. my problem lay with the BW
> rendering, and the weird results from this particular .pov. My
> reasons for wanting to render this (too lazy to read the fine manual)
> have nothing to do with the results.

   As I loosely suggested before, try changing the line

   direction <0,0.0,.0>

   to what I think you wanted instead:

   look_at <0,0,0>

   and you will get ride of the "weird" result, which is caused by your
choice of a null direction vector and the fact that there is a white
background and a black plane on your scene: what you are seeing is the
part of the white background above the black plane at y=3. No bug here:
your see just what you typed.

-- 
Jaime Vives Piqueres
		
La Persistencia de la Ignorancia
http://www.ignorancia.org


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.