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Am 14.05.2011 20:51, schrieb Kevin Wampler:
> I'm trying to use a mesh2 with the object pattern and I keep getting the
> error "Illegal texture of patch in clip, bound, or object pattern". The
> mesh is untextured, has an inside_vector defined, and works fine in CSG.
> The object pattern also works fine if I use another object (such as a
> sphere) instead of a mesh. Any idea what I'm doing wrong? This is
> POV-Ray 3.6 on Vista in case that matters.
You're not doing anything wrong - and yes, it does matter indeed. I can
confirm this as a bug in 3.62; seems ok with 3.7 release candidate.
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