POV-Ray : Newsgroups : povray.binaries.images : Grass after rain (WIP) : Grass after rain (WIP) Server Time
2 Nov 2024 06:17:17 EDT (-0400)
  Grass after rain (WIP)  
From: Jaime Vives Piqueres
Date: 6 May 2011 07:21:10
Message: <4dc3d9a6@news.povray.org>
Hi All:

    Just a quick scene to try to get back at "just for fun" raytracing...

    The grass is a very old code of mine based on SDL-created meshes,
revised now to add uv mapping. The texture is a leaf picture from
mayang.com.

    The scene is surrounded with a cloudy HDRI sky, and the lighting as
reinforced with just a big area light above.

    The drops are blobs traced() from above, but they don't take yet into
account how wide it's the grass blade they rest on... that should be the
next and final step.

    This image is postprocessed with Gimp to add together two renders:
one with just pigments, and another with reflections and micro-normals
but without lighting (combined render times were about 2h).

-- 
Jaime Vives Piqueres
		
La Persistencia de la Ignorancia
http://www.ignorancia.org


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