|
![](/i/fill.gif) |
On 04/23/2011 09:10 AM, gregtom6 wrote:
> Hy all!
> http://www.imagico.de/pov/water/water05.html
> In this site, you can see a nice render with bozo 1.5 .
> But how can I reproduce that water in my render? First problem is, I can't write
> this code:
> texture{
> pigment{ color rgb<0.35,0.65,0>*0.7}
> normal {bozo 1.5 bumps 0.75 scale 0.015 }
> finish { phong 0.1 }
> }
>
> It says: No matching } in normal, bumps found instead.
>
> If I delete bozo 1.5, it renders successful.
>
> What's the problem, and how can I reproduce that water in that image?
>
>
maybe it's bump_size you want ... or maybe if you want a combination of
the two (bozo and bumps) you should have a look at average
Post a reply to this message
|
![](/i/fill.gif) |