POV-Ray : Newsgroups : povray.beta-test : "Bad allocation" in POV-Ray RC3 for WIndows : Re: "Bad allocation" in POV-Ray RC3 for WIndows Server Time
25 Jun 2024 02:07:03 EDT (-0400)
  Re: "Bad allocation" in POV-Ray RC3 for WIndows  
From: Warp
Date: 12 Apr 2011 12:54:39
Message: <4da483cf@news.povray.org>
Jim Holsenback <jho### [at] povrayorg> wrote:
> On 04/11/2011 09:41 PM, Tor Olav Kristensen wrote:
> >
> > I get this error message:
> > "Parse Error: bad allocation  Render failed"
> > - after the code below has been running for about 3 seconds.
> >
> > // ===== 1 ======= 2 ======= 3 ======= 4 ======= 5 ======= 6 ======= 7
> >
> > #version 3.7;
> >
> > #while (true)
> >    #local Fn = function { transform { translate<0, 0, 0>  } }
> >    #undef Fn
> > #end // while

> where does the conditional get set to false ... don't see that here (or 
> any other bail-out mechanism) ... runaway loop?

  I don't think that's the point. The above code doesn't look like it should
give any kind of error. Instead, it should just run indefinitely.

-- 
                                                          - Warp


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