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"Samuel Benge" <stb### [at] hotmailcom> schreef in bericht
news:web.4da0e2c0e2c3abffb88b47e40@news.povray.org...
> Looking great so far, Thomas!
Thank you, Sam!
>
> Will you be using area_illuminating area_lights for this?
Well, I am not sure about this new feature and have not yet experimented
with it...
>
> You won't be using radiosity, though? Low-res, fading area_lights at each
> source
> for bounced light wouldn't hurt, though it will most definitely make the
> render
> times higher...
Radiosity is on here, though. It is really needed for overall illumination
of the dark parts by a screen behind the camera.
>
> You probably already know this, but when area_lights and focal blur are
> combined, you can reduce the area_light samples if jittering is enabled...
Yes, I have been testing several sample values to get the lowest possible.
>
> The final render is going to look awesome :)
I hope so :-)
Thomas
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