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> The hy, hz, and hx are defined sizes, as its a for a house. and the white
> statement works, but that is not the issue the whole statement works and brings
> a white box, but want i want is to add somewhere in this statement (instead of
> white) a brick looking texture but not sure where or what im doing wrong (only
> with the brick texture not what i already have)
>
>
brick should then replace White in the pigment.
In 2.5.11.5, COLOR_1 and COLOR_2 are place holders. You must supply one
pigment for each. If you don't set these, you get redish bricks with
gray mortar.
Minimal sample:
texture{ pigment{ brick } }
Sample:
texture{ pigment{ brick Aquamarine Firebrick brick_size <7,1,7> mortar 0.1}
finish{diffuse 0.76 ambient 0.02 phong 0.4 phong_size 100}
}
Alain
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