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Am 28.03.2011 20:32, schrieb Alain:
> You can try to use the interior_vector on those meshes. (you need to use
> version 3.7 to have that feature)
(BTW, it's inside_vector, not interior_vector)
Note that generally speaking, the inside_vector feature /does/ exist in
3.6. IIRC there were some caveats though, so that in /some/ contexts
meshes still weren't accepted as solid objects, despite inside_vector
being specified.
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