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On 03/29/2011 02:47 PM, Robert McGregor wrote:
> "Trevor G Quayle"<Tin### [at] hotmailcom> wrote:
>> A high quality example of what I've been able to do with my crevice macro. This
>> has two runs on it, one for the dark crevices, and one for the light ridges. I
>> used a sampling resolution of 600, the parse time on my current machine was
>> 9minutes (including ~4secs to load mesh, +15secs to calculate light dome.)
>> Render time was ~32minutes including focal blur and 16 3x3 area lights.
>>
>> -tgq
>
> Outstanding!
yep I agree ... I got going fairly quickly, doesn't look like too much
of a learning curve to get the tuning correct, the comments pretty much
spell it all out ... nice job Trevor!
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