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On 3/29/2011 3:53 AM, Jim Holsenback wrote:
> On 03/28/2011 09:49 PM, Samuel Benge wrote:
>>
>> BTW, have you ever tried Sculptris? It provides a much easier way to
>> model
>> things than other apps, if you're into that sort of thing.
>>
>
> It's mac/pc platform ... I'm on linux.
Sculptris *might* work under Wine, though from what I've heard
(discussions from 2010) it may be buggy...
> I've been using blender, but not
> much lately. It has a sculpting tool but when I tried to give that a go
> on this model, I found that I'd unlearned most of what I'd picked up
> with casual use. Now that blender has hooks into povray I really need to
> sit down and learn it proper. Blender is pretty nice ... and it fits my
> budget too ;-)
Is dynamic tessellation working with Blender's sculpting tool yet? It's
really the way to go, as you can control the density of a mesh very easily.
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