POV-Ray : Newsgroups : povray.general : What is Khyberspace? : Re: What is Khyberspace? Server Time
29 Jul 2024 14:26:14 EDT (-0400)
  Re: What is Khyberspace?  
From: nemesis
Date: 28 Mar 2011 15:40:34
Message: <4d90e432$1@news.povray.org>

> High!
> 
> Curious? Just click http://www.khyberspace.de/index-e.html and follow 
> the "And what on Earth is Khyberspace?" link...
> 
> See you in Khyberspace!

So you'll recreate all Afghan terrain in povray.  Cool.

But not as breathtaking as entering a historical city in gobsmacking 
detail as in the game Assassin's Creed:

http://images.wikia.com/assassins/es/images/8/8b/156_-ASSASSIN%27S_CREED-_S_-Damascus-_-CityGates02-_Web--screenshot_large.jpg

http://4.bp.blogspot.com/_Txyu7j31JVY/S_03yOmU7tI/AAAAAAAABUk/gpY6FC3c-u8/s1600/assassins_creed2_50.jpg

http://2.bp.blogspot.com/_U7zxwKR4W-E/TH1mZIKOluI/AAAAAAAAAQ4/qXk3ytf5UGw/s1600/assassins-creed.jpg

It seems game tech is good enough nowadays to also be used in archviz:

http://www.youtube.com/watch?v=2wZxcY8yK54

http://lumion3d.com/

I'm guessing once nextgen GPUs support raytracing, these will be used in 
the few places it matter:  for real reflections and, even more 
importantly, refractions and caustics.

-- 
a game sig: http://tinyurl.com/d3rxz9


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