> High!
>
> Curious? Just click http://www.khyberspace.de/index-e.html and follow
> the "And what on Earth is Khyberspace?" link...
>
> See you in Khyberspace!
So you'll recreate all Afghan terrain in povray. Cool.
But not as breathtaking as entering a historical city in gobsmacking
detail as in the game Assassin's Creed:
http://images.wikia.com/assassins/es/images/8/8b/156_-ASSASSIN%27S_CREED-_S_-Damascus-_-CityGates02-_Web--screenshot_large.jpg
http://4.bp.blogspot.com/_Txyu7j31JVY/S_03yOmU7tI/AAAAAAAABUk/gpY6FC3c-u8/s1600/assassins_creed2_50.jpg
http://2.bp.blogspot.com/_U7zxwKR4W-E/TH1mZIKOluI/AAAAAAAAAQ4/qXk3ytf5UGw/s1600/assassins-creed.jpg
It seems game tech is good enough nowadays to also be used in archviz:
http://www.youtube.com/watch?v=2wZxcY8yK54
http://lumion3d.com/
I'm guessing once nextgen GPUs support raytracing, these will be used in
the few places it matter: for real reflections and, even more
importantly, refractions and caustics.
--
a game sig: http://tinyurl.com/d3rxz9
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