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> Yes, that right arm was /really/ wrong and I'm still working on the perpetrator,
> but it's going to be a casual walk-by, "oops, I 'accidentally' spilled my coke
> on you."
>
> I finished up the actual drink spillage this afternoon: quick geometry render
> test on the left, full texturing under scene lighting on the right.
>
> -------------------------------------------------
> www.McGregorFineArt.com
The liquid is very convincing, how did you modeled it?
;-)
Paolo
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