"CAD-Andi" <nomail@nomail> schreef in bericht
news:web.4d857a70705a2775b642fbb20@news.povray.org...
> Hi!
>
> I have a huge scene where I have many many objects with glowing media
> inside
> "interior { media { emission <0.6,0.8,1>*.05 } }". How can I create a
> shine
> around these glowing objects without post processing? Can this be done
> with fog
> or media? The Light-saber approach where one needs to create a larger
> version of
> these objects, putting some other media inside would not be possible for
> me.
>
> Any Ideas anyone?
I am working on a night scene with halos around light sources. I use an
emission media with a spherical density.
Thomas
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