On 14/03/2011 7:11 PM, clipka wrote:
> Am 14.03.2011 19:44, schrieb Stephen:
>> A quick test (ha! 4 hours) to see how SSLT handles an open mesh.
>> There are 2 meshes in a union with the texture applied to the union.
>>
>
> SSLT may work sufficiently good with open meshes in /some/ cases, but I
> don't expect this to be the case in every situation (for instance I
> expect it to break down for illumination from the back).
OK I'll try that and see what happens.
An overnight render as I posted a 7 hour rendered image without changing
the text.
PS will inside vector affect it? It is pointing up ATM.
--
Regards
Stephen
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