Am 14.03.2011 19:44, schrieb Stephen:
> A quick test (ha! 4 hours) to see how SSLT handles an open mesh.
> There are 2 meshes in a union with the texture applied to the union.
>
SSLT may work sufficiently good with open meshes in /some/ cases, but I
don't expect this to be the case in every situation (for instance I
expect it to break down for illumination from the back).
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