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> A creation of impulse. Based on an experiment with a tutorial.
>
> It would be interesting to write a macro to create a parchment object based on a
> silhouette, using eval-pigment. As it is, this is an Isosurface, created with a
> black-and-white mask of the parchment. The texture is an image map.
>
> I had some ideas a while back about using trace with a text object to drop words
> onto a sheet of material, and create a texture using the object pattern, but I
> never really got anywhere, largely because of time constraints.
>
> as usual, comments are welcome.
>
> A.D.B.
If you use an object pattern for your text, there is nothing to prevent
you from using a very thick text object.
You can also scale your text along the Z axis as needed.
Then, as Samuel mentioned, there is the planar warp way.
Alain
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