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On 10/03/2011 3:15 PM, Jim Holsenback wrote:
> On 03/10/2011 11:01 AM, Stephen wrote:
>> I'm sure that the last value overwrites the first.
>
> That was my 1st thought as well, but considering that you're able to
> declare a default texture/pigment/finish at different places and have to
> applied accordingly, I thought it was worth asking :-)
I've never done that, myself.
Why don't you experiment with the mm_per_unit and report back?
Remembering that this version of SSLT will be made redundant in the next
release.
--
Regards
Stephen
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