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On 10/03/2011 11:25 AM, Mike Raiford wrote:
> Aw, heck. My iPhone can run quake :P
And to think my mother paid £3,000 (on credit, obviously) for a PC which
was only just powerful enough to handle Quake II.
(I assumed that it was *normal* for it to take 20 minutes to load each
level. And to run at 320x240 with monochrome lighting and no texture
filtering. Imagine my shock when I ran it on a more manly PC. Coloured
lighting. Linear texture filtering. And levels that load in a split second!)
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