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"Samuel Benge" <stb### [at] hotmailcom> schreef in bericht
news:web.4d747b835109701b942c68130@news.povray.org...
> [...]
> In this way, an infinite texture is produced from just a few images, and
> it
> doesn't exhibit the usual repetition present when using straight
> image_maps.
> Common elements still show up regularly, but new images can be tossed into
> the
> array until it's too hard to tell anymore.
>
> Unfortunately, the input pattern is sampled 9 times. For each of those 9
> times,
> the cells pattern is sampled 3 times and another function is used two
> times
> (9*(3+2))... so it renders slowly :(
I have often dreamed of something like this, Sam. This is a perfectly
beautiful result and who cares if it renders slowly? ;-)
One more limb to your impressive POV applications tree!
Thomas
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