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Darren New <dne### [at] sanrrcom> wrote:
> > The amount of points is not the problem. It's their distribution that is
> > (either spatial or mass).
> Then make each point the size of a grain of sand, and you have a really,
> really good approximation. That's what I mean.
I think there's some form of miscommunication here. Points have zero
size. That's irrelevant. The relevant thing is their mass and their
distribution.
> > You can't just put points of equal mass in whichever way you want inside
> > the torus because you easily end up with uneven density. You have to either
> > distribute the points evenly, or scale their masses according to the local
> > point density. That's the problem I'm trying to figure out.
> Right. Not knowing why you want the answer, I was suggesting that you
> distribute the points evenly and use lots and lots of points.
I explained it in my first post: I want to make a numerical approximation
of the gravity of a torus, and a way of doing that is to create point masses
inside it.
Perhaps you should read my first post again. I *want* to get an even
distribution of mass. That's my question: What formula should I use to
get it? I explained the approach in detail, it's just the specifics that
I'm after.
--
- Warp
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