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On 03/03/2011 12:00 AM, clipka wrote:
> Am 02.03.2011 11:26, schrieb Stephen:
>
>> Rendering on 6 cores keeps the temperature in the high eighties.
>
> That's virtual cores I guess?
>
>> BTW do you know if the "duty cycle" has been disabled in 3.7?
>
> Yup. There had been some discussion whether to re-implement it, but it
> was decided not to, because the only purposes why anyone would ever want
> to throttle POV-Ray were thought to be keeping the system responsive
> (which would be served better by setting the thread priority), and/or
> avoiding thermal problems in zero gravity environments (after all that's
> the very reason it was implemented in the first place). Looks like
> nobody anticipated the power hunger of SSLT then.
>
I used it a few years ago when the laptop I had then was overheating a lot.
> But let's see how the recent changes to SSLT affect its power hunger.
> I'd expect it to get back closer to normal rendering, as it now traces
> most of the rays against the full scene as well, not just the SSLT
> object itself.
Lets see indeed. (Any hint as to when?)
--
Regards
Stephen
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