On 03/01/2011 07:59 AM, hearing wrote:
> Of course, thanks - scale and colors work fine together,
> but its still not random enough in the following test:
then maybe copy the definitions that make up the T_Wood10 definition in
distribution file woods.inc into your scene file and play with the
parameters until it suits. I also find that using a normal made up from
parameters gleaned from the T_Wood? definition that you are using helps
make for a better looking texture.
have a look at Reference->Patterns section in docs and just experiment
also Tutorial->Simple Texture Options might provide some ideas ;-)
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