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Am 17.02.2011 14:22, schrieb Stephen:
> projected_through only seems to work when the light source is below the
> projected_through object. And the light is projected on the ceiling.
> Also if the light source is close in height to the object and to the
> side, the light is projected vertically upward and not through the object.
> This happens in Pov-Ray 3.5, 3.6 and RC3.
> I would appreciate it if someone would either confirm that this is
It's pretty simple: The projected_through object "sticks" to the light
source when it is translated around.
So if you want to know where your projected_through object /really/ is,
you'll need to use
#declare Target = box {...}
union {
light_source {
...
projected_through { Target }
}
object { Target no_shadow }
}
(Also note the no_shadow flag on the target.)
As another note: Are you sure projected_through really does what you
think it does? I'm still wondering what you intend to use it for in your
lamp scene.
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