POV-Ray : Newsgroups : povray.general : texture map question : Re: texture map question Server Time
29 Jul 2024 14:12:36 EDT (-0400)
  Re: texture map question  
From: Jim Holsenback
Date: 16 Feb 2011 13:36:14
Message: <4d5c191e$1@news.povray.org>
On 02/16/2011 01:59 PM, Robert McGregor wrote:
> Jim Holsenback <jho### [at] povrayorg> wrote:
>> Shouldn't you be able to specify a default finish that would apply to
>> each entry of a texture map ...  I have a texture map that has almost a
>> dozen entries, but only want to tweak a couple of the entries. The rest
>> I want to make ALL the same finish. Default finish .... right? No syntax
>> errors ... just not working as I'd expect :-(
> 
> Yes, each object automatically uses the default texture unless you override it
> (or some part of it, e.g., the finish) in your object declaration.
> 
> Try declaring a named finish and use that as the finish in any texture map
> entries that should use default and see if that works as expected.

at your suggestion I went through a little exercise of what works and
what wasn't and discovered a self inflicted wound ... don't you just
hate it when that happens (goes quietly back into the corner and cleans
up sloppy code)


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