POV-Ray : Newsgroups : povray.advanced-users : Radius-of-curvature map? : Re: Radius-of-curvature map? Server Time
28 Sep 2024 06:08:56 EDT (-0400)
  Re: Radius-of-curvature map?  
From: clipka
Date: 15 Feb 2011 22:22:45
Message: <4d5b4305$1@news.povray.org>
Am 16.02.2011 03:49, schrieb gregjohn:
> Of course there is no native thingy in povray that allows you to assign colors
> based on radius of curvature. So things with small radius of curvature could be
> black and large white.  But is there any way within SDL to simulate this?
>
> I was starting thinking along the lines of slope in pigment_maps, and
> translating averaged pigments, but only got so far with this.  Any ideas?

Noe that I know of. Proximity maps possibly come closest to what you're 
thinking of.


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