|
|
Invisible wrote:
> http://www.valvesoftware.com/publications/2010/siggraph2010_vlachos_waterflow.pdf
>
>
> Significantly less impressive than you'd think. Check out page #3, for
> example. It appears to be merely a trivial repeating texture.
It *is* a trivial repeating texture, when static. See page 9.
> There's no
> hint of all the complexity that the paper claims goes into generating
> this...
Probably because it's not animated, and thus a dynamic flow of water isn't
going to be obvious in a printed paper.
Thanks for the paper, tho. That's interesting.
--
Darren New, San Diego CA, USA (PST)
"How did he die?" "He got shot in the hand."
"That was fatal?"
"He was holding a live grenade at the time."
Post a reply to this message
|
|