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On 5/02/2011 23:16, John VanSickle wrote:
> #default { pigment { rgb 1 } }
>
> at the beginning of your scenes, and you'll have what you want.
I know that, and that's what I do. My question wasn't how to do that,
but why I should do that.
Or rather: why the default texture is actually unusable in 99% of the
cases, whereas it would be very useful for almost any test rendering if
the default pigment was white.
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