|
![](/i/fill.gif) |
Warp wrote:
> *Why* would it do that, given that freeing the memory is, relatively
> speaking, trivial?
On the Amiga, it's because you might have passed that memory to something
else, or loaded code into it to handle interrupts. But then, the Amiga was a
single-user OS with no memory protection, so you did that sort of thing. :-)
--
Darren New, San Diego CA, USA (PST)
"How did he die?" "He got shot in the hand."
"That was fatal?"
"He was holding a live grenade at the time."
Post a reply to this message
|
![](/i/fill.gif) |