POV-Ray : Newsgroups : povray.general : Ambiant Occlusion "grey-scaled" image : Re: Ambiant Occlusion "grey-scaled" image Server Time
29 Jul 2024 16:22:28 EDT (-0400)
  Re: Ambiant Occlusion "grey-scaled" image  
From: Jaime Vives Piqueres
Date: 31 Jan 2011 13:35:07
Message: <4d4700db$1@news.povray.org>

> Not really. The best you could do is to enclose all your texture
> statements in an #if (!USE_DEFAULT_TEXTURE) ... #end block and set
> the variable to on for plain renders. Something like this might
> actually be handy to have built-in, not just for ambient occlusion
> but also, e.g., for creating a depth image based on a gray gradient.
>

   Yes, it would be also very handy for baking lightmaps from existing
scenes not designed for that purpose. Something like #default{} but for
overriding would be great... but I don't know if it would be easy to
implement.

-- 
Jaime Vives Piqueres
		
La Persistencia de la Ignorancia
http://www.ignorancia.org


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